/*
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 */
package extension.game.poker;

/**
 *
 * @author daz
 */
public class PokerFlag {
    // bet action

    public static String PLAYER_POSITION = "player_bet_position";
    public static String BETTING_CHOICE = "bet_choice";
    public static String BETTING_MONEY = "bet_money";
    public static String PLAYER_ID = "player_id";
    //new round
    public static String COMMUNITY_CARD = "room_community_card";
    public static String POT_AMOUNT = "room_money_bet";
    public static String BETTING_TURN = "room_betting_turn";
    public static String CALL_MONEY = "room_call_money";
    public static String BETTING_OPTION = "room_betting_option";
    public static String POKER_ROUND = "room_poker_round";
    public static String RAISE_MIN = "raise_min";
    public static String RAISE_MAX = "raise_max";
    //
    public static String NUMBER_WINNER = "number_winner";
    public static String MATCH_WINNER = "room_match_winner";
    public static String CARD_WIN = "room_card_win";
    public static String CARD_STRENGTH_WIN = "card_strength_win";
    public static String MATCH_MONEY_WIN = "match_money_win";
    public static String OUT_OF_MONEY = "out_of_money";
    public static String IS_PLAY = "is_play";
    public static String PLAYER_WAITING = "player_waiting";
    public static String CARD_ORDER = "card_order";
    //join game
    public static String CHAIR_ID = "chair_id";
    public static String BUY_INTO_GAME = "buy_into_game";
    //join game response
    public static String PLAYER_JOIN_POS = "player_join_position";
    public static String PLAYER_JOIN_NAME = "player_join_name";
    public static String PLAYER_JOIN_MONEY = "player_join_money";
    public static String JOIN_GAME_RESULT = "join_game_result";
    //get room info
    public static String ROOM_IS_PLAY = "room_is_play";
    public static String ROOM_MONEY_BET = "room_money_bet";
    public static String ROOM_COMMUNITY_CARD = "room_community_card";
    public static String ROOM_BETTING_TURN = "room_betting_turn";
    public static String ROOM_BET_MIN = "room_bet_min";
    public static String ROOM_BET_MAX = "room_bet_max";
    //get list player
    public static String ROOM_PLAYER_POS = "room_player_positions";
    public static String ROOM_PLAYER_NAME = "room_player_names";
    public static String ROOM_PLAYER_MONEY = "room_player_moneys";
    public static String ROOM_PLAYER_BET = "room_player_bets";
    //deal card
    public static String ROOM_DEAL_CARD1 = "room_deal_card1";
    public static String ROOM_DEAL_CARD2 = "room_deal_card2";
    //chat
    public static String CHAT_MESSAGE = "chat_message";
    public static String CHAT_USER = "chat_user";
    public static String CHAT_TYPE = "chat_type";
    public static String RESULT_SEGMENT = "segment";
    public static String ROOM_NAME = "room_name";
    public static String NUMBER_PLAYERS = "number_players";
    public static String PLAYER_NAME = "player_name";
    public static String PLAYER_MONEY = "player_money";
    public static String PLAYER_LEVEL = "player_level";
    public static String PLAYER_LEVEL_NAME = "player_level_names ";
    public static String SEAT_POS = "seat_pos ";
    public static String LIST_ALL_MONEYS = "list_all_moneys";
//    public static String BETTING_CHOICE = "bet_choice";
}
